


Strangely, I found the 'Heat Haze' effect, a staple of previous iterations, missing.

The lighting effects look generally impressive, especially in the night races. Graphically, the game looks top-notch, with nicely modeled bikes and riders, and very detailed tracks. However, your reward for finishing these challenges isn't much – all you get to do is unlock photographs from the 2008 series! If long races are not your thing, the variety this mode offers comes as a welcome relief. The mode I found most interesting is the Challenge mode, which is a collection of 50 challenges: timed laps, checkpoint races, overtaking scenarios etc. Online mode will require you race other players in quick and ranked matches. You also earn tuning points along the way, which you can use to tune specific areas of your bike, such as acceleration, speed, traction, and braking.īesides the Career mode there’s the Championship mode, which has you riding your way through 18 races for a full season without the customization or upgrade features of the Career mode, and Quick Race and Time Attack modes. You can race in any of the three classes: 125cc, 250cc and MotoGP, each having the AI difficulty set a notch higher.Īs the season progresses, depending on how you fare in the races you’ll earn sponsorship deals and the opportunity to sign up with different teams. The Career mode is the central part of MotoGP 08. The game is divided into Career, Championship, Quick Race, Time Attack, Challenges and Online. They generally felt very soft and lacking in grip. The gameplay mechanics have a solid feel but I found the brakes didn’t react the way they’re supposed to. But this is meant only for experienced folk who know when exactly to brake into a turn, and when to throttle out of it.

Overall, the Advanced and Simulation modes make the bikes feel much twitchier, and as a result the game is more realistic. With Simulation the player also needs to control the rider's position on the bike while taking turns. The Advanced level sees the bike slipping and sliding realistically when too much throttle is applied on tight turns. While most casual gamers would be better off playing at the Arcade level, it’s a tad easy at times with the bike generally sticking to the road and accelerating like a beast. The bikes react more realistically with each successive level of difficulty. Difficulty modes come in the form of Arcade, Advanced, and Simulation, and each setting comes with the option to use manual or automatic transmission. There's a tutorial to take newbies through the paces and get them up to speed about the nuances of controlling some of the fastest two-wheelers on the planet.
